/*!	 synfig/rendering/opengl/task/tasksurfaceresamplesw.h
**	 TaskSurfaceResampleSW Header
**
**	......... ... 2015 Ivan Mahonin
**
**	This package is free software; you can redistribute it and/or
**	modify it under the terms of the GNU General Public License as
**	published by the Free Software Foundation; either version 2 of
**	the License, or (at your option) any later version.
**
**	This package is distributed in the hope that it will be useful,
**	but WITHOUT ANY WARRANTY; without even the implied warranty of
**	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
**	General Public License for more details.
**
*/

#ifndef __SYNFIG_RENDERING_TASKSURFACERESAMPLESW_H
#define __SYNFIG_RENDERING_TASKSURFACERESAMPLESW_H

#include "tasksw.h"

#include "../surfaceswpacked.h"
#include "../../common/task/tasksurfaceresample.h"
#include "../../common/task/taskcomposite.h"

namespace synfig
{
class Surface;
}

namespace synfig
{
namespace rendering
{

namespace software
{
class PackedSurface;
}

class TaskSurfaceResampleSW: public TaskSurfaceResample, public TaskComposite, public TaskSW
{
public:
    typedef etl::handle<TaskSurfaceResampleSW> Handle;
    Task::Handle clone() const
    {
        return clone_pointer(this);
    }
    virtual bool run(RunParams &params) const;
    virtual bool is_supported_source(const Surface::Handle &surface)
    {
        return TaskSW::is_supported_source(surface) || surface.type_is<SurfaceSWPacked>();
    }

    static void resample(
        synfig::Surface &dest,
        const RectInt &dest_bounds,
        const synfig::Surface &src,
        const RectInt &src_bounds,
        const Matrix &transformation,
        ColorReal gamma,
        Color::Interpolation interpolation,
        bool antialiasing,
        bool blend,
        ColorReal blend_amount,
        Color::BlendMethod blend_method);

    static void resample(
        synfig::Surface &dest,
        const RectInt &dest_bounds,
        const software::PackedSurface &src,
        const RectInt &src_bounds,
        const Matrix &transformation,
        ColorReal gamma,
        Color::Interpolation interpolation,
        bool antialiasing,
        bool blend,
        ColorReal blend_amount,
        Color::BlendMethod blend_method);
};

} /* end namespace rendering */
} /* end namespace synfig */

#endif